A system of interconnected chemistry games for middle and high school students. Available on web and tablets.
A top-down exploration game where players learn about consent by interacting with a malfunctioning AI. Created for Jennifer Ann’s Group.
An HTC Vive experience for oil industry training.
A tablet-based interactive story to help elderly chemotherapy patients manage nausea symptoms. Sponsored by the NIH.
A color matching game controlled by Play-Doh. Created for the Orlando Science Center.
A visual novel designed to educate students about cyberbullying.
An educational board game where players learn Greek mythology by exploring Daedalus’ labyrinth.
An educational board game designed to teach basic genetics concepts to middle school students.